The Bot School team

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CHRIS COBB

Co-founder, CEO, Game Director

Bio: 10 years experience spanning Riot Games, PopCap Games, and Microsoft. Previously engineering lead for the League of Legends Player Behavior initiative. Led implementation of Riot’s patented social matchmaking system that serves 100 million players worldwide.

Favorite games: The Legend of Zelda: Ocarina of Time, StarCraft: Broodwar, Counterstrike (1.6), Pokemon Red and Blue, League of Legends

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COURTLAND WINSLOW

Art Lead

Bio: 10 years experience in concept art and illustration for games and film, as well as graphic design with in-house agencies. Most recently worked as art lead and concept artist on VR titles.

Favorite games: Jet Set Radio, Majora’s Mask, Smash Bros, Diablo 2, Team Fortress 2

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JING WANG

Co-founder, COO, CMO

Bio: 12 years experience spanning Riot Games and Nintendo. Multiple team leadership roles in brand marketing, channel management, and product development. Led global channels for Riot’s merchandise team, serving millions of players across 30 countries through ecommerce, live events, and retail.

Favorite games: League of Legends, Sim Tower, Portal, Professor Layton and the Unwound Future, Don't Starve Together, Super Mario Odyssey

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JOS VAN SCHAGEN

Software Engineer

Bio: 19 years experience in software development spanning PopCap Games, Marchex Inc, Microsoft, and WRQ. Developed the back-end platform used by PopCap’s social games, most notably Bejeweled. Worked on a wide variety of products ranging from web traffic analyzers, IBM terminal emulations, SSH, ad serving technology, social game platforms, and call analytics.

Random fact: Ph.D. in experimental nuclear physics, with 10 years spent in academic research and 21 published papers.

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MATT WESTHOFF

Software Engineer

Bio: 15 years experience spanning PopCap Games, Enlearn, ZS Associates, and Big Huge Games. Previously engineering lead at Enlearn. Worked on the backend for Plants vs. Zombies 2, making it scalable for millions of active players.

Favorite games: Journey, Final Fantasy V and VI, StarTropics, Tactics Ogre: Knights of Lodis, how do you Do It?

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ROSS BAKER

Co-founder, President, CTO

Bio: 12 years experience spanning Enlearn, Riot Games, and PopCap. Previously engineering lead for Plants vs. Zombies 2 and personalized education shop, Enlearn.

Favorite games: HeroQuest, StarCraft, Banner Saga, Oregon Trail, Archon

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SCOTT RANKIN

Software Engineer

Bio: 20 years experience spanning Pluto VR, PopCap Games, and WRQ. Most recently worked on bringing face-to-face connection through virtual reality. Led engineering teams at PopCap.

Favorite games: Zork, ToeJam & Earl, Half-Life 2, Mass Effect, Skyrim

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SEAN BENDER

Board Chair

Bio: 15 years in games across investing, VP of People at Riot Games and Co-Founder at Phoenix Labs.

Favorite Games: Mario Kart 64, Planescape: Torment, Mass Effect 2, Super Mario Odyssey, League of Legends

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SHANE CURRIER

Software Engineer

Bio: 25 years experience spanning Enlearn, Lynda, PopCap Games, Microsoft and WRQ. Multiple senior leadership roles in software engineering.

Favorite games: Zork, Hunt the Wumpus, Pong, The Legend of Zelda, Earthworm Jim

Teamwork makes the dream work :)


Interested in our development adventures? Follow along on our journey!

We’re iterating on the game and would love your feedback. Got a minute to tell us your thoughts?